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What did you think when TwoBit Circus asked you to build a giant version of the CubeRinth? Were you excited? Nervous?Īt first I was really excited that we would get to make the CubeRinth Maximus, but also that TwoBit Circus actually wanted us to build it: something we had created. Brent was really excited about the creativity and ingenuity behind the CubeRinth and asked if we would be interested in making a supersized version of the CubeRinth for them. How did TwoBit Circus find out about the CubeRinth?Īt Maker Faire Bay Area this past May we introduced the CubeRinth Maze Kits, and while there, we had the opportunity to meet Two Bit’s CEO, Brent Bushnell.
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Use rubber bands to create different maze configurations in the smaller CubeRinthĪgain, with the encouragement of many in the Make community, we asked ourselves, could we make the CubeRinth into a kit that anyone could build and play with? We now have the CubeRinth kits! The CubeRinth was born: a three-dimensional acrylic cube with removable peg board shelves. While working on V2.0 we wondered if it would be possible to make a 3D version that worked in the same way as the 2D versions. With V2.0, I was introduced further to the world of Arduino and coding by our mentor Erin Kennedy from. With the MakeyRinth V2.0, we kicked it up a notch and created a super-sized version with a 64-LED matrix, which scrolled text. The game can be played by two to four people, and is customizable. Having been inspired by a video presentation during Maker Camp on their concept of super-sizing games, we decided to super-size the labyrinth idea by making the MakeyRinth V1.0, which was made using a simple 24-by-24-inch piece of plywood, a pegboard, wood pegs and rubber bands, which were used to create your own mazes. During the games week, one of the projects to build was a Labyrinth out of scrap pieces of wood. Julie Hudy encouraged us to participate in Maker Camp.
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We were introduced to the world of making after meeting Joey and Julie Hudy at a local Maker Fest event. The idea for the CubeRinth began when we participated in an online camp called Maker Camp. Where did you get the idea for the CubeRinth? Then, the user rotates the cube over and navigates the ball back through new mazes to the top again! There are a total of eight mazes within the cube to play. The game is played by dropping a marble in at the top, playing the bottom maze, and entering the goal. Using pegs and rubber bands, players can create an infinite number of maze combinations on the five pegboards enclosed in the in the acrylic cube. The CubeRinth is a three-dimensional acrylic cube with removable pegboard shelves. If you complete a certain number of puzzles as well, you will also receive an achievement badge for your profile.Could you tell us a little about the CubeRinth? How does it work, how do you play it, and how do you win? In addition to these prizes, Chrono.gg has kindly gifted more prizes, with the details yet to be announced.įor every puzzle that is completed, 200xp will be added to your profile. In an improvement from last year, 74 (and counting!) different community prizes can be given away, which includes: Those who were in a festive mood, and decided to donate a game to the prize pool, were rewarded with the ❤ Thank you ❤ role on the GameDetectives Discord.ĪRGvent participants were also able to earn achievement badges for their profile. In addition, those that were able to finish all 25 puzzles were entered into an additional draw for Glittermitten Grove. Here are some of the games that were given away: 60 miscellaneous Steam keys were given away, with a maximum of 2 keys per person.
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